Syndicate

Syndicate’s future world is about divisions; the divisions in the economic and political landscapes, between consumer and outcast where people are interfaced with the Datascape through neural chips that feed them a constant stream of data.  That world is run by the mega corporations who plot, steal, manipulate and sabotage for the sake of patents, personnel and profit and each employs its own military and special agents to safeguard its bottom line.  The original Syndicate from the mid-nineties offered a bleak, violent cyberpunk world- one perfectly suited to the brutal and creative skills of Starbreeze Studio’s.

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Kingdoms of Amalur: Reckoning

The aspects of Kingdoms of Amalur: Reckoning that place it in everyone’s mind as an Elder Scrolls knock-off disguised in a bright, cartoonish atmosphere are probably the least important of all. Yes, you are in a rich fantasy world fighting typical fairy-tale type monsters. Yes, you can choose to play as a decent, upstanding individual or to roam the world looting what is not rightfully yours. In 2012, these are common facets in most great open-world games. It is the fully realized manner in which Big Huge Games offers these features here that make for a truly satisfying experience.

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The Darkness 2

After he viciously slaughtered his way through the mafia family run by his Uncle Paulie, Jackie Estacado had vowed to never again use The Darkness.  The demon had given him great strength, but had manipulated and twisted the young man.  When we meet him again as he walks into a family run restaurant at the beginning of the Darkness 2, we see that he has prospered, the family is strong, its members loyal- and then they are attacked by an unknown group who want The Darkness for themselves.  The scene acts as a well-designed introduction to the world and mechanics- Jackie’s leg is destroyed and he’s pulled to safety, nothing but a pistol to fend off his attackers.  Where once he was an invincible god, he’s broken and dying, now just a man.  It’s been two years since he’s given in to the Darkness.

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Bad Omens Manifest From The Hydrophobia: Prophecy

Hydrophobia: Prophecy is the third downloadable version of the original subtitle-free ‘Hydrophobia’ by Dark Energy Digital. Incorporating a water physics mechanic as a pillar of its design, the game finds Security Engineer Kate Olsen on The Queen of the World, a humanity saving cruise-ship colony as it’s besieged by the Malthusian’s, a terrorist group set on saving the Earth from overpopulation through the mass genocide of its citizens.  With gameplay heavily inspired by Naughty Dog’s Uncharted franchise, Kate climbs, swims and shoots her way to save the ship and humanity.

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Hard Reset

Hard Reset has leap-frogged over the decades worth of design that has evolved the modern FPS. Its about relentless, single-minded gunplay not about varied mixture of combat styles. Flying Wild Hog’s first game is a passion project from a developer made up of former employees of People Can Fly and CDProjekt Red.

The story is a Cyberpunk adventure where the human streets of New Bezoar are built with cold steel and product advertisements assault consumers from the walls and shine down from the sky. The world is beautiful; its vibrant with signs of the life that existed days before. There are fully realized plaza’s and run down apartments. Look out any window and you’ll see an impressive skybox filled with dead buildings. Routinely will you look out and be stricken by how well the entire thing was rendered.

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The Witcher 2: Assassin’s of Kings

NOTE- This review is for the release day version through patch 1.65. CD Projekt Red has announced version 2.0 with new content and refinements to several of the issues addressed below.

RPG designers should study what CD Projekt Red has accomplished with The Witcher 2. In the almost four years since they released the original Witcher, they have built a detective story wrapped in a mature fantasy where choices beget choices from the second you start a new game to the credits roll.

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