The Mass Effect saga is a sprawling epic that covers over a hundred thousand years of galactic history. In Bioware’s extensive fiction, we learn about people long extinct, meet dozens of new races, and come together to fight an enemy that threatens to destroy it all. It’s a complex timeline filled with personal conflict, social turmoil and galactic politics. And we got our first glimpse of it in Mass Effect: Revelation.
Nintendo has defined videogames. Since it first threw its glove into the ring of arcade games in the 80’s, the company has changed the way people view, build and play games and Jeff Ryan’s Super Mario: How Nintendo Conquered America chronicles their rise from card game manufacturer to ubiquitous icons of the industry.
This book offers 280 pages of well-organized content that profiles the games, tech and personalities that set the standard for the medium. Covering everything from Nintendo’s days as a card game manufacturer to their successes with the Wii, Ryan introduces us to Hiroshi Yamauchi, the savvy entrepreneur who took his business into game cabinets, to his son-in-law Minoru Arakawa who put those machines in American arcades to Shigeru Miyamoto, the legendary game designer and Mario, his creation that he made the face of fun and quality. Continue reading “Super Mario: How Nintendo Conquered America”
The Halo fiction can be a web information. Spanning six games, more than a dozen novels and comic books, an Animatrix-esque collection of short films and incorporating nods to other Bungie-developed franchises Marathon, Myth and Oni, keeping it all straight can be tough.
The Halo: The Essential Visual Reference Guide has organized the content found in the games into a companion piece to their earlier-released Halo Encyclopedia. Continue reading “Halo: The Essential Visual Guide”