Metal Gear Solid 2: Sons of Liberty is celebrated for how it critiques social engineering, Hideo Kojima having crafted a theme that shows how controls built into the social fabric of a culture can shape an individual’s thoughts, ideas, and beliefs. The story and game progression do an outstanding job of subtly running players through a simulation of the events of MGS1’s Shadow Moses incident as the rookie Raiden, forcing them to question whether their actions were truly their own or if they had been molded into a clone of Shadow Moses’ legendary hero Solid Snake.
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