Considering how Other M picks up directly after the events of Super Metroid, it’s easy to assume that it will be a faithful 3D interpretation of that seminal classic. However, Samus Aran’s long opening monologue that recalls her memories of the baby metroid’s sacrifice quickly reveals that Yoshio Sakamoto and Nintendo SPD Group No. 1 are willfully neglecting that influential game’s intuitive storytelling. Other M is the logical conclusion to the misguided ideas introduced in Metroid Fusion that break the series’ careful harmony between player and gameworld to ultimately exert its authority over both.
Videogames attempts to marry gameplay to music have long suffered from a case of ‘this’ or ‘that’. Narrative or pure mechanics, simon says memorization or notes on cue. Music rhythm games have been largely forced to pigeonhole themselves into working with a single mechanic with little flexibility. None of those games are Rhythm Heaven Fever.