Mass Effect 3 ‘Omega’ dlc

Post-launch dlc has to be handled very carefully to succeed. Not only does every piece need to identify the strengths and weaknesses of its core game, but needs to be created in relation to the pieces that have already been released. In the two story additions to Mass Effect 3, we were given missions that […]

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Mass Effect 3 ‘Leviathan’ dlc

Mass Effect 2’s post-launch content was among the best examples of the practice this generation.  Not only did each flesh out the Mass Effect universe, they allowed custom built levels and their own cohesive story that could accentuate Shepard’s story while still existing outside of its confines.  Leviathan is the first such piece of content […]

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Mass Effect 3

Since Mass Effect was first announced, skepticism about Bioware’s claims that choices made in its space opera would carry over its trilogy have given way to mounting pressure to make them a reality.  Mass Effect proper introduced a dense universe of characters and races with real history and threw them into peril against an ancient […]

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Kingdoms of Amalur: Reckoning

The aspects of Kingdoms of Amalur: Reckoning that place it in everyone’s mind as an Elder Scrolls knock-off disguised in a bright, cartoonish atmosphere are probably the least important of all. Yes, you are in a rich fantasy world fighting typical fairy-tale type monsters. Yes, you can choose to play as a decent, upstanding individual […]

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The Witcher 2: Assassin’s of Kings

NOTE- This review is for the release day version through patch 1.65. CD Projekt Red has announced version 2.0 with new content and refinements to several of the issues addressed below. RPG designers should study what CD Projekt Red has accomplished with The Witcher 2. In the almost four years since they released the original […]

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